Dungeons and Racoons:

Illustrations depicting various scenes and characters form my weekly Dungeons and Dragons sessions.

The Immortal Wanderer:

Images showcasing the initial sketches to the final character designs that showcase the masked and unmasked variants of the Immortal Wanderer.

CHEESY GOING- PHIL CHEESEMAN SPRITE:

Sprite sheet and character design for Phil Cheeseman from the game jam project cheesy going. The sprite sheet showcases various weapon attacks with in game objects.

CHEESY GOING- ENEMY SPRITES

Sprite sheets and pixel art showcasing enemy variations with different weapons from the game jam project cheesy going.

CHEESY GOING- GAME OVER SCREEN

Game Over Screen for the game cheesy going, the idea was to have a Hotline Miami/ Katana Zero feel to it in terms of the violence in order match the look and tone of the rest of the game.

World OF Athelheim:

Top and Left: Concept art showcasing a battle with Torstheim heavy enforcers both on the slopes of MT Corvus, and in the trade district in the City of Albion.

Right: The Map displaying the world of Athelheim, featuring terrain, countries, cities, towns, and fortifications.